Design Process: Landing Gear, Part 6

Last month, I ran out of space before getting to the end of our discussion of landing gear. This month, we conclude the series...

Design Process: Landing Gear, Part 5

For the past few editions of Wind Tunnel, we’ve been exploring the factors that drive the configuration and placement of landing gear. Last month...

Design Process: Landing Gear, Part 4

Last month we looked at how the static stability of the airplane when it is sitting at rest on its landing gear affects the...

Design Process: Landing Gear, Part 3

Last month we took a look at the basic characteristics of the two most common landing gear configurations: tricycle and taildragger. We will now...

Design Process: Landing Gear, Part 2

As we started to discuss last month, the landing gear is a major component of the airplane that affects the design in significant ways....

Design Process: Landing Gear

It’s time to turn our attention to a major component of the airplane—the landing gear.

Wind Tunnel

Design process-CG limits and tail size, part 2.

Wind Tunnel

Design process-tail volume. By Barnaby Wainfan.

Wind Tunnel

Design process-CG limits and tail size.

Wind Tunnel

Design process-CG loading, part 2.

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Drawing on experience; by cartoonist Robrucha.

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Keeping your plane on the straight and narrow.

Roll Your Own

Builders Ken Scott and Ken Kruegers unique project is off the drawing board and into production. They're working with the engine builder, the wing is behind them, the nosebowl is taking shape-and the fuselage is taking over the living room;

High-Desert Tales

My first intentional ground loop.